Menu ccc
Game of Thrones: Journey to Oldtown (EN)
SKU: TOT6209333052
Category: Card games
He tried to take his mind off the roiling in his stomach by talking with Gilly as she nursed her son. This ship will take us as far as Braavos, he said. Well find another ship to carry us to Oldtown.
George R.R. Martin,A Feast for Crows
Fantasy Flight Games is proud to announceJourney to Oldtown, the second Chapter Pack in theFlight of Crowscycle forA Game of Thrones: The Card Game!
Little is certain in the world ofA Song of Ice and Fire. Lives are ended with a stroke of steel and mighty strongholds are brought crumbling down into ruin by sieging armies. In such a dangerous and changeable landscape, it seems impossible that something as fragile as a dream could long survive. And yet, a dreamof power, or wealth, or lovemay be all that keeps the players of the game of thrones moving forward. Now, you can pursue some of your own dreams with the newest Chapter Pack forA Game of Thrones: The Card Game.
Journey to Oldtown, likeThe Archmaesters Keybefore it, focuses on amplifying the major themes of the games fourth cycle. While it continues to followA Feast for Crows, this cycle brings new strength to the bestow keyword and provides incentives for the factions to forge alliances and band together. Along the way, youll encounter a host of iconic characters and locations entering the game, including The House of Black and White, Thoros of Myr, a new version of Arianne Martell, and a lord ofHouse Botley, Tris Botley.
Dreams of Home
In her journeys and conquests across Essos, Daenerys Targaryen has traveled from the Dothraki Sea, to Qarth, to the great Ghiscari cities of Astapor, Yunkai, and Meereen. Still, none of these places, nor even Westeros, have come close to home for Daenerys. Only a faint memory of her past holds the promise of homedreams of a house with a red door
Now,Journey to Oldtownlets you give life to your own dreams of home, opening the gates to an unparalleled number of decks with a single new agenda:The House with the Red Door(Journey to Oldtown, 39).
The House with the Red Door impacts your game from before you even begin playingyou can search your deck for any non-limited unique location with a cost of three or lower and put it into play after agendas are revealed! Of course, starting the game with a key location in play is an incredible boon, but as an added bonus, the location cannot be discarded from play, keeping it safe from cards likeNewly Made Lord(The Kings Peace, 51),We Do Not Sow(Core Set, 83) orPolitical Disaster(The Road to Winterfell, 40). Still, theres a price that must be paid for the privilege of starting with this location in playyou cannot spend more than four gold during your setup.
Few agendas can boast the widespread versatility and variability of The House with the Red Door. A deck that starts withThe Iron Throne(Core Set, 38) in play looks incredibly different from a deck that starts withPlaza of Punishment(Core Set, 173),Plaza of Pride(Watchers on the Wall, 36),Great Kraken(Core Set, 78),Bitterbridge Encampment(Across the Seven Kingdoms, 5), orWhite Tree(Across the Seven Kingdoms, 7).
Of course, there are limits to what locations can be selected by The House with the Red Door, but there are still options to support those decks. You cant start withHarrenhal(For Family Honor, 50) in play, but you could start withTower of the Hand(Wolves of the North, 30). You cant begin the game withThe Wall(Core Set, 137) in play, but you could start withBrandon's Gift(The Road to Winterfell, 26) orCastle Black(Core Set, 136). There are new locations coming out in every Chapter Pack, and every new location matching the agendas criteria is potentially a new type of deck using The House with the Red Door.
As you might expect, there are locations that work well with The House with the Red Door inJourney to Oldtown, and one is nothing less than the object of your journeyOldtown(Journey to Oldtown, 24). Oldtown is known as a place of learninghome of the Citadel and the order of maesters. Fittingly, the location itself tests your knowledge: you can kneel Oldtown to name a cardtype and reveal the top card of your deck. If the revealed card matches the cardtype you name, you can immediately draw it and gain one power for your faction!
Of course, you can always guess what the top card of your deck might be, and in most standard decks, guessing character would be correct approximately 50% of the time. Still, there are ways to be certain, especially in House Tyrell.Caswell's Keep(There Is My Claim, 64) can be used to determine the top card of your deck, while"The Bear and the Maiden Fair"(Core Set, 197) also gives you precise knowledge of what cards are currently on top of your deck. And, although it means giving up The House with the Red Door, the recently revealedThe Conclave(House of Thorns, 45) agenda also works extremely well with Oldtown. After you use The Conclave to place a new card on top of your deck, you simply trigger Oldtown to immediately draw it and gain a power!
You may also like
-
Original price was: $18.25.$10.95Current price is: $10.95.
-
Original price was: $29.99.$17.99Current price is: $17.99.
-
Original price was: $17.99.$10.79Current price is: $10.79.
-
Original price was: $11.00.$8.00Current price is: $8.00.